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AI-Generated Video Games Have Arrived
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AI-Generated Video Games Have Arrived

The first AI-generated video game, Oasis, has been released. It does not require a game engine, it generates its environment, physics, and gameplay elements as you play.

Jim Clyde Monge's avatar
Jim Clyde Monge
Nov 08, 2024
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AI-Generated Video Games Have Arrived
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The first playable AI model that generates “open-world” games, called Oasis, is here. It was created by an Israeli AI company, Decart, in partnership with a hardware company called Etched.

Decart recently launched Oasis after securing $21 million in funding, backed by big investors like Sequoia Capital and Oren Zeev.

Unlike traditional video games, which rely on pre-designed assets and game engines, Oasis generates its environment, physics, and gameplay elements as you play. The AI generates video frame-by-frame from keyboard and mouse inputs.

“Within a decade, we believe a majority of internet content will be AI-generated.” — Etched

It’s a bold claim from its creators.

But when you think about it, 70% of today’s internet traffic is video. With this massive amount of data, AI video models could start to scale and learn to represent entire physical worlds and video games.

What is Oasis?

Oasis promises to change interactive gaming forever.

The game renders in real-time, with each frame generated in just 0.04 seconds — way faster than other AI models that can take up to 20 seconds just to make one second of video.

The core of Sohu’s technical innovation lies in its transformer-based architecture, enhanced with a Variational Autoencoder (VAE) and an axial, causal spatiotemporal attention mechanism. These features allow Oasis to efficiently handle spatial and temporal data, enabling seamless, continuous gameplay.

The core of Sohu’s technical innovation lies in its transformer-based architecture, enhanced with a Variational Autoencoder (VAE) and an axial, causal spatiotemporal attention mechanism. These features allow Oasis to efficiently handle spatial and temporal data, enabling seamless, continuous gameplay.
Image from Etched

This setup maintains high performance on extended sequences and ensures that every user action can dynamically influence the game environment in real time.

Sohu’s infrastructure tackles the usual bottlenecks of video models by parallelizing computations for large batch sizes, allowing for smooth performance even at 4K resolutions. Its efficiency dramatically reduces latency, enabling real-time video at scale and providing a feasible, low-cost solution for global users.

Right now, the publicly accessible demo of the game can only be played in 360p resolution. Sohu can serve next-gen 100B+ parameter models in 4K video, scaling to >10x more users than H100s.

More about the technical details of Oasis here.

How to Play Oasis

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